Curriculum map / Year 1: Machines That Guess
Year 1, Lesson 2
Teaching Bleep
AI learns from lots of examples.
The signature activity
Bleep, the class robot puppet, is taught what fruit is. Two examples lead to silly guesses; many varied examples make Bleep better.
Learning intentions
- I can say what an example is.
- I can explain why Bleep needs lots of examples.
- I can pick different examples to teach Bleep.
The slides
Teacher notes and answers sit in the speaker notes of every slide, and printable resources are at the end of the deck.